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-rw-r--r--vendor/github.com/fogleman/gg/matrix.go88
1 files changed, 88 insertions, 0 deletions
diff --git a/vendor/github.com/fogleman/gg/matrix.go b/vendor/github.com/fogleman/gg/matrix.go
new file mode 100644
index 0000000..7d5b312
--- /dev/null
+++ b/vendor/github.com/fogleman/gg/matrix.go
@@ -0,0 +1,88 @@
+package gg
+
+import "math"
+
+type Matrix struct {
+ XX, YX, XY, YY, X0, Y0 float64
+}
+
+func Identity() Matrix {
+ return Matrix{
+ 1, 0,
+ 0, 1,
+ 0, 0,
+ }
+}
+
+func Translate(x, y float64) Matrix {
+ return Matrix{
+ 1, 0,
+ 0, 1,
+ x, y,
+ }
+}
+
+func Scale(x, y float64) Matrix {
+ return Matrix{
+ x, 0,
+ 0, y,
+ 0, 0,
+ }
+}
+
+func Rotate(angle float64) Matrix {
+ c := math.Cos(angle)
+ s := math.Sin(angle)
+ return Matrix{
+ c, s,
+ -s, c,
+ 0, 0,
+ }
+}
+
+func Shear(x, y float64) Matrix {
+ return Matrix{
+ 1, y,
+ x, 1,
+ 0, 0,
+ }
+}
+
+func (a Matrix) Multiply(b Matrix) Matrix {
+ return Matrix{
+ a.XX*b.XX + a.YX*b.XY,
+ a.XX*b.YX + a.YX*b.YY,
+ a.XY*b.XX + a.YY*b.XY,
+ a.XY*b.YX + a.YY*b.YY,
+ a.X0*b.XX + a.Y0*b.XY + b.X0,
+ a.X0*b.YX + a.Y0*b.YY + b.Y0,
+ }
+}
+
+func (a Matrix) TransformVector(x, y float64) (tx, ty float64) {
+ tx = a.XX*x + a.XY*y
+ ty = a.YX*x + a.YY*y
+ return
+}
+
+func (a Matrix) TransformPoint(x, y float64) (tx, ty float64) {
+ tx = a.XX*x + a.XY*y + a.X0
+ ty = a.YX*x + a.YY*y + a.Y0
+ return
+}
+
+func (a Matrix) Translate(x, y float64) Matrix {
+ return Translate(x, y).Multiply(a)
+}
+
+func (a Matrix) Scale(x, y float64) Matrix {
+ return Scale(x, y).Multiply(a)
+}
+
+func (a Matrix) Rotate(angle float64) Matrix {
+ return Rotate(angle).Multiply(a)
+}
+
+func (a Matrix) Shear(x, y float64) Matrix {
+ return Shear(x, y).Multiply(a)
+}